Monty Hall Problem ( ? )

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In search of a new car, the player picks a door, say 1. The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player pick door 2 instead of door 1. The Monty Hall problem is a brain teaser, in the form of a probability puzzle (Gruber, Krauss and others), loosely based on the American television game show Let's Make a Deal and named after its original host, Monty Hall. The problem was originally posed in a letter by Steve Selvin to the American Statistician in 1975 (Selvin 1975a), (Selvin 1975b). It became famous as a question from a reader's letter quoted in Marilyn vos Savant's "Ask Marilyn" column in Parade magazine in 1990 (vos Savant 1990a):

Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice?

Vos Savant's response was that the contestant should switch to the other door. (vos Savant 1990a) Contestants who switch have a 2/3 chance of winning the car, while contestants who stick to their choice have only a 1/3 chance.

Many readers of vos Savant's column refused to believe switching is beneficial despite her explanation. After the problem appeared in Parade, approximately 10,000 readers, including nearly 1,000 with PhDs, wrote to the magazine, most of them claiming vos Savant was wrong (Tierney 1991). Even when given explanations, simulations, and formal mathematical proofs, many people still do not accept that switching is the best strategy (vos Savant 1991a). Paul Erdős, one of the most prolific mathematicians in history, remained unconvinced until he was shown a computer simulation confirming the predicted result (Vazsonyi 1999).

The problem is a paradox of the veridical type, because the correct result (you should switch doors) is so counterintuitive it can seem absurd, but is nevertheless demonstrably true. The Monty Hall problem is mathematically closely related to the earlier Three Prisoners problem and to the much older Bertrand's box paradox.


Watch this numberphilie video about the Monty Hall Problem!


How automatic mode works

3 Doors mode

  • Choose a random door
  • One of the two doors that have a 'zork' it's open
  • Pick another door or not (alternate between)
  • Open all doors to see if won or lose

100 Doors mode

  • Choose a random door
  • Open 98 doors with zonks
  • Pick the last one door or not (alternate between)
  • Open the last 2 doors to see if won or lose

You can see the source code for this experiment on github.


Wins Loses Total Total matches
Change Door 0 0 0 0
Without change door 0 0 0